Friday, October 1, 2010

Drawing Games and Data


"October 2010 is Big Draw month in twenty countries and on five continents. Launched in 2000, this annual initiative has grown from 180 events in the UK to over 1500 worldwide. The Campaign aims to use drawing to connect visitors with museum and gallery collections, urban and rural spaces – and the wider community – in new and enjoyable ways." (cited: The Big Draw website, see title link). As an extension activity to our "Line" activities in art, students who were done with their main projects could do collaborative drawing exercises (see this link for more resources to support drawing in the classroom). Based on the results, students really enjoy a one-day group activity like this!...Then, there is the data conundrum, which has cropped up in the Getty Listserv forum for art teachers. One teacher had students draw scissors from memory and label that drawing "before". Then, another day, they do a whole-group instruction on drawing from true observation (very Betty Edwards-type drawing instruction, which I've found successful at all age groups but be prepared to be on your feet the whole time). Those drawings get labeled "after". The "befores" and "afters" were the VISUAL data of efficacy. I have done similar exercises not so much for my own analysis, but to show students how much they improve with practice.

1 comment:

  1. Here's a link to the "before" and "after" drawings on the scissors that my students did.
    San D http://www.flickr.com/photos/31239756@N04/3275343470/in/set-72157614225226465/

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The Sketchbook Project

The Sketchbook Project: 2011

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